Karem the pirate lived up to his name by going on several pirating  adventures but none more profitable when he seized a ship belonging to  the Prince of Avanil.  Some cousin of the Prince’s was onboard and  trying to smuggle some type of contraband into the Imperial City.  After  finding out all pertinent information, Karem killed the cousin through  bloodthieft and claimed the vessel for himself.  Karem then though, hey  might as well smuggle this stuff into the Imperial City myself and sell  it.
Karem the pirate delivered the contraband to a wizard known as the Swamp  Mage in the Imperial City.  Karem asked a lot of questions of the Swamp Mage and I pointed  out that a smuggler really would not be so nosey.  But for whatever  reason the Swamp Mage was looking to make some money that day and told  Karem that he could make any wish come true for the right amount of  gold.
Karem thought it over and came upon the idea that he would love a unit  of lizardmen in a battleship.  The Swamp Mage and Karem were at the  Swamp Mage’s holding in the Imperial City and the two went down to a  basement with a large room.  The Swamp Mage used his magic to fill the  room full of water and mask the two with an invisibility spell.  Then  the Swamp Mage summoned a drakkar filled with lizardmen warriors, lead  by a four-armed lizardman king.
Karem appeared from the invisibility spell and used literally every  spell he had available to try and impress the lizardmen.  Karem walked  on water, talked in tongues, was surrounded by a variety of auras, used  light spells and summoned food and drink.  The lizardmen were  impressed and Karem negotiated the price of delivering two humans a week  in tribute to the lizardman king.  The Swamp Mage then used more magic  to make the summoning of the lizardmen drakkar permanent.
The Swamp Mage told Karem that he should come back and visit and bring  others with gold as well.  Karem told Alexander Roesone about the wizard  and the two returned to the Imperial City with lots of gold.  This was  still about the time Alexander was undergoing an identity crisis and  asked the Swamp Mage if there was a way Alexander could study to be a  wizard.  The Swamp Mage sold Alexander a scroll that the wizard told the  regent that after a year of reading and studying, Alexander would gain  the skills of a first level wizard (in actuality the scroll would place a  powerful magical geas that would allow the Swamp Mage to control  several of Alexander’s actions).
But Alexander sought more than just the knowledge of wizardly magic,  Alexander wanted raw power; a magical item that could accomplish  anything for him.  Alexander paid the Swamp Mage to summon and bind an  efreeti in a lamp to grant Alexander three wishes.  But after the  magical scroll and the magic lamp, Alexander still needed one more  thing.  The Swamp Mage made a clone of Alexander, the clone would be  used to allow Alexander to fake his death after ruining his kingdom.   After Alexander and Karem left the Imperial City, neither would see the  Swamp Mage again for years.
The efreeti that was bound to the lamp that the Swamp Mage created for  Alexander was inhabited by a strong warlord of an efreeti named  Firebeard Blackaxe.  This particular efreeti would be important in the  future but until then the efreeti laid down some ground rules for  Alexander; do not summon the efreeti for petty stuff and that all three  wishes had to be used in one year. 
Alexander made his first wish right away; wishing to be a prince.  While  this might seem a complicated wish to fulfill, all I did was declare,  “ok, you’re a prince now, good for you.”  It would not become until much  later that Alexander would learn that I made him Prince of the Faries  (one of the unseelie).  Alexander would next have Sedrie Bellamie  summon a nightmare, while Alexander feed the beast platinum shavings in  the shape of oak leaves, while the efreeti used a second wish to bind  the nightmare to Alexander.  This would leave to Alexander taking up the  identity of Duke Nightmare.
Alexander Roesone ruled his kingdom with an iron grip; truly living up  to the name Black Baron.  Alexander lost control of the Church of War  (Cuiraecen) but issued many decrees that would tax them heavily.   Alexander mustered a large army and secured the building of the bridge  between his domain and Medoere and brokered a secret deal with the  wizard Hermpedhie and the Red Hood to lead the aid of realm spells for  an assault on one of the Duke of Diemed’s castles.  While Trogdor’s  assembled mercenary army was in the service of Ghoere, Trogdor still had  a small band of drake riders at his disposal (elite warriors, with  heavy lances and crossbows, mounted on battle drakes) and would be  helpful on the assault on a castle in Diemed.
Alexander appealed to the clerics of Medoere for military support for  the right to spread their religion unfettered in Roesone.  The armies of  Roesone crossed Medoere where they were meeting with Medoerean  reinforcements and proceeded to cross the borders into Tier and Duene.  A  series of small battles where fought with local garrisons and scouts of  Diemed, the Roesone forces pushing for the river city of Moerel.  The  Duke of Diemed secured himself in a river castle along the city Moerel,  with the wall city being fortified by his troops.
Even more secret dealings were revealed when the wizard Caine used magic  to allow Hermpedhie and the Red Hood to cast realm spells in the  province of Moere.  Using powerful realm spells the wizards razed the  castle to the ground leaving the Duke of Diemed exposed in the walled  city.  That is when Trogdor’s drake raiders assaulted, and an  adventuring party lead by Duke Nightmare sought out the ruler of Diemed.   The Duke of Diemed put up and good fight and escaped on a boat down  the River Maesil.  Duke Nightmare then summoned his fiendish steed and  gave case down the river after the Duke of Diemed.  Over the River  Maesil, the rightful regent of Diemed was pierced through the heart by a  dark clad warrior wielding a spear, riding a fiery hoofed horse.  The death of one duke lead to the rise of anohter; Duke Nightmare.
 
No comments:
Post a Comment