Thursday, April 7, 2011

More Rumors and Conjecture


What could be of the three Gems of Arborea stolen from the Elves of the Llaubraight dear reader? One lies still in the realm of men, one lies in the Shadow World, and the realms that lay beyond. So whom dear reader is the greatest enemy of the Llaubraight? Well dear reader who is the greatest enemy in the realm of men? Of course the answer is the Gorgon. But who dear reader could dare to steal a prized gem from under the grasp of the Gorgon? Maybe the Monkey King, maybe Atriums thief of Tartarus, or could it be dear reader that a member of the Royal Flush Gang would dear to steal from the Gorgon? Maybe, just maybe.

Another question dear reader: who could be the greatest enemy of the elves in the Shadow World? Is your answer the Cold Rider? Good guess; but there is one that has a burning hate for the race of creatures called Elves. And that one dear reader is none other than our own Duke Nightmare’s Grandmamma: Lussina, the Dark Queen of the Unseelie. Centuries ago, the Wild Hunt presented Lussina with a great trophy: one of the Gems of Aborea. Lussina hates the elves free nature, their love of all things beautiful, their resistance to charm-effects while alive, and their resistances to necromantic-effects when dead.

By simple logic, the elves of Cerillia have an older culture then Seelie. The Spirit World was destroyed by Azari and the last remaining Seelie rose up as the new Queen of the Seelie. And it was this Queen’s daughter that would become Lussina. There are very much elves still alive and active today in Cerillia that were alive in the time before the coming of Azari. Rhoube Manslayer is one of these elves and the Sayer of the Coulladaraight is another. Lussina hates these creatures.

If monsters like hobgoblins and orcs are more powerful in Cerillia in comparison to places like Anaslon, Faerun, and the like then that must mean that the elves of Cerillia are more powerful as well. The varied goblin species are one powerful race in Cerillia and there are no common orcs; just the stronger orog. Even the rare Cerillian dragon is of an ancient stock that has powers beyond the common metallic or chromatic variants.

One rumor about Cerillian elves is that they are immortal. Another rumor goes that an elf has to give up this immortality to marry a human or maybe it just happens when they marry a human. A Cerillian half-elf lives hundreds of years longer than their other-worldly counterparts. There is a rumor that humans that live in Elven Woods long enough can become half-elves.

Personally dear reader, I like the story that goes after the dragons pushed the Titans off of the world smaller races were able to spring up. The noble elves took it upon themselves to help the other races along. It was the elves who breed the goblin factions into one race, it was the elves that caused the rise of the orogs, and it was the elves that lead to the dwarves hiding underground.

I like that rumor about the dwarves a lot dear reader. The Dwarven tradition tells a much different tale about the dwarven race being hammer into creation by their creator-god. But there is some archeological evidence that the elves might have once dominated the dwarves and the dwarves retreated underground. There is another rumor that maybe the dwarves breed the orogs to serve as slave labor but the orogs out breed the dwarves and revolted. Either way the continent of Cerillia was an interesting place before the coming of man.

So dear reader: one of the stolen Gems of Arborea is in the possession of the Gorgon and another with Lussina but what of the third? The third stolen Gem of Arborea lies in an outer-plane. Maybe back in the Olympian Glades of Arborea itself; being used by a powerful elf or eldrin. Maybe the missing Gem of Arborea lies in the Clockwork Nirvana of Mechanus being used as an artificial sun on a Formian Ant Hive Cog. Maybe a powerful Tanari Lord stolen it up and took it back to the Infinite Layers of the Abyss. It really seems dear reader that this one missing gem could lead to any number of adventures or scenarios being played out.

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